We...i* am not asking for unlimited ener, but rather a bigger buffer than 1.5 hours.
Can't visit 16 times a day, at the exact time spread....
Even though I did log in more than 100 times over a normal 16 hour period.
Constantly running out of energy is one of the stupidest aspects of this game -- it's a major game design flaw, IMO. What is the purpose of this requirement? It only seems to serve to discourage me from playing the game. There's nothing to do once you've run out of energy. And as far as I can tell, there doesn't seem to be a way to increase the max energy level. As my city grows bigger, there's no way to collect all my my money and goods. It's just causing me to grow bored of this game.
I used to hated the limited energy but it's growing on me. It is not such a demanding game and the folks I play with don't demand so much and I rarely get the unhappy broken hearts on my wall. Just check in for permit request every 2 hours. Fun bunch to play with! It was rough in the beginning though.
Is there any way to increase the max amount of energy, or is it permanently capped at 30?
I have 18 banks and about thirty percent of the time I pick up another energy so I harvest the banks first every 8 hours. and then harvest the 4 doughnut shops. Then the sky view and department store grocery etc. I think I read that the post offices are a better value but I just like the way the banks look.
I totally agree. In fact, I just posted a new thread on this very topic.
The energy requirement just causes you to want to stop playing the game, because there's nothing to do once you've gone through all your energy! As your city gets bigger -- it seems to remain maxed out at 30, unless I'm missing something -- and you can only collect a portion of your money at one time. If they're going to keep this function, at least let it scale with you as your city grows. I mean, what's the point of creating a lot of buildings to generate more revenue when you can't even collect it?
This might be a case where the game designers have intentionally sacrificed quality game play in an attempt to encourage users to spend more money on gems to convert to energy, and that sucks. It's a nice looking game and otherwise pretty cool, but they seriously need to consider revamping this function.
I click on community buildings only when my energy is less than 25 to be on the safe side.
Community buildings do occasionally offer you a net increase of 1 energy, when u click them.
Any building that increases ur pop cap.
merging this thread with the other thread on this same topic.
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